The Fundamental development pattern: Dreaming, Thinking, Doing
Learn the missing essential pattern to understand and explain the Product Owner's work. It is valid for any development work: My new house, a new small piece of software, Continuous Improvement, or a new car model with tens of thousands of engineers.
It can be drawn and explained in 30 seconds to provide a universal map of product and process development flow. It provides the context to discuss the big picture, and to integrate the otherwise loose details into the whole.
As a consultant, I participate in the organization's conversation and create new vocabulary. This model sticks fast, becoming the shared basis to discuss any detail. I have been drawing this pattern on a flipboard or sticker every day. In another case, it was the first thing to explain when negotiating a transformation.
In this session, I explain a dozen uses of the model, ranging from philosophical understanding to different use of Teamwork to practical problem statements and solutions.
- The different natures of Dreaming, Thinking and Doing
- Where the knowledge is stored
- Organizational design
- Mapping techniques and traditions to the model
- (Not) growing from small and effective to large and bureaucratic
- Teamwork, great collaboration
- Understanding huge product design, like a new car model
- How to avoid the explosion of detail
- Power relations, subcultures, learning, conflict resolution
- Continuous improvement
Good thinking leads to good action.